25 Important Most Topics for Java Interview

Yashraj TarteYashraj Tarte
18 min read

So, are you preparing for a Java interview? Exciting! It's an opportunity to demonstrate your abilities and obtain your ideal career. But let's face it: Java interviews may be difficult. Navigating a wide range of subjects like as object-oriented programming, collections, concurrency, and more can be intimidating.

Don't worry; you're not alone. This article is your complete guide to acing your Java interview with confidence. We'll delve deeply into the 25 most important issues that typically come up in interviews, ensuring you have a firm foundation and the ability to explain your knowledge effectively.

This blog mostly focuses on the most important yet elementary to advanced topics which help us prepare for future Java interviews. Whether you're a Java novice or a seasoned programmer, this blog series is your key to success. Stay tuned as we unveil the 25 essential topics, one by one, equipping you with the knowledge and confidence to ace your Java interview!

Let's get the dice rolling and start our first 25 Topics out of 50

1. What is Java?

Java is a High-Level, Object Oriented Programming Language known for its platform independence. It allows developers to write code once and run it anywhere using the Java Virtual Machine(JVM).

2. What's the Difference between the JDK, JER, JVM?

  • JDK(Java Development Machine): This is a Software package that provides developers with the tools and utilities necessary to develop, compile, and run Java applications.

  • JRE(Java Runtime Environment): A subset of the JDK, the JRE contains the essential components, including the JVM, to run the Java application but not to run them.

  • JVM(Java Virtual Machine): An abstract computing machine, the JVM enables Java bytecode to be executed, providing the platform independence that Java is known for.

3. How Does the public static void main(String[] args) Method Work?

This method is the entry point for Java applications. The public modifier means it's accessible from other classes, static denotes it's a class-level method, and void indicates it doesn't return any value of the main class which is indicated by main. The argument String[ ] args allows command-line arguments to be passed to the application.

4. What is bytecode in Java?

Bytecode is an intermediate, platform-independent code that Java source code is compiled into. It is executed by the JVM, enabling the "write once, run anywhere" capability

5. Differentiate between overloading and overriding

  • Overloading: This occurs when two or more methods in the same class share the same name but have different parameters. Also, it is a compile-time concept.

      class MathOperation {
          // Method 1: Overloaded with two integer parameters
          int multiply(int a, int b) {
              return a * b;
          }
    
          // Method 2: Same method name but different parameters (one double, one integer)
          double multiply(double a, int b) {
              return a * b;
          }
    
          // Method 3: Same method name but different number of parameters
          int multiply(int a, int b, int c) {
              return a * b * c;
          }
      }
    
      public class Main {
          public static void main(String[] args) {
              MathOperation operation = new MathOperation();
    
              // Calling the first multiply method
              System.out.println("Result 1: " + operation.multiply(4, 5));
    
              // Calling the second multiply method
              System.out.println("Result 2: " + operation.multiply(5.5, 2));
    
              // Calling the third multiply method
              System.out.println("Result 3: " + operation.multiply(4, 5, 6));
          }
      }
    
  • Overriding: In this case, a subclass provides a specific implementation for a method already defined in its superclass. Also, it is a run-time concept.

      class Animal {
          // Method in superclass
          void speak() {
              System.out.println("Animal speaks");
          }
      }
    
      class Dog extends Animal {
          // Overriding the speak method in the subclass
          @Override
          void speak() {
              System.out.println("Dog barks");
          }
      }
    
      public class Main {
          public static void main(String[] args) {
              Animal myAnimal = new Animal();
              Animal myDog = new Dog();
    
              // Calling the method from the superclass
              myAnimal.speak();
    
              // Calling the overridden method in the subclass
              myDog.speak();
          }
      }
    

6. What is the Java ClassLoader?

The Java ClassLoader is a part of the JRE that dynamically loads the Java classes into the JVM during runtime. It plays a crucial role in Java's runtime environment by extending the core Java classes.

7. Can We Override the Static Methods in Java?

No, we cannot override static methods. While a subclass can declare a method with the same name as a static method in its superclass, this is considered method hiding, not overriding.

8. How Does the finally Block Differ from the finalize Method in Java?

Understanding the distinction between the finally block and the finalize method in Java is crucial for effective resource management and exception handling in your programs.

Finally Block:

  • Purpose and Usage: The finally block is a key component of Java's exception handling mechanism. It is used in conjunction with try-catch blocks.

  • Execution Guarantee: Regardless of whether an exception is thrown or caught within the try or catch blocks, the code within the finally block is always executed. This ensures that it runs even if there’s a return statement in the try or catch block.

  • Common Uses: It is typically utilized for cleaning up resources, such as closing file streams, database connections, or releasing any system resources that were acquired in the try block. This helps in preventing resource leaks.

      public class FinallyDemo {
          public static void main(String[] args) {
              try {
                  int division = 10 / 0;
              } catch (ArithmeticException e) {
                  System.out.println("Arithmetic Exception: " + e.getMessage());
              } finally {
                  System.out.println("This is the finally block. It always executes.");
              }
          }
      }
    

Finalize Method:

  • Definition: The finalize method is a protected method of the Object class in Java. It acts as a final resort for objects garbage collection.

  • Garbage Collector Call: It is called by the garbage collector on an object when the garbage collector determines that there are no more references to the object. However, its execution is not guaranteed, and it's generally unpredictable when, or even if, the finalize method will be invoked.

  • Resource Release: The finalize method is designed to allow an object to clean up its resources before it is collected by the garbage collector. For example, it might be used to ensure that an open file owned by an object is closed.

  • Caution in Use: It's important to note that relying on finalize for resource cleanup is generally not recommended due to its unpredictability and potential impact on performance.

      public class FinalizeDemo {
          protected void finalize() throws Throwable {
              System.out.println("finalize method called before garbage collection");
          }
    
          public static void main(String[] args) {
              FinalizeDemo obj = new FinalizeDemo();
              obj = null; // Making the object eligible for garbage collection
              System.gc(); // Requesting JVM for garbage collection
          }
      }
    

Access Modifiers in Java:

  • Private: This modifier makes a member accessible only within its own class. Other classes cannot access private members of a different class.

      class PrivateDemo {
          private int privateVariable = 10;
    
          private void display() {
              System.out.println("Private variable: " + privateVariable);
          }
      }
    
  • Default (no modifier): When no access modifier is specified, the member has package-level access. This means it is accessible to all classes within the same package.

      class DefaultDemo {
          int defaultVariable = 20;
    
          void display() {
              System.out.println("Default variable: " + defaultVariable);
          }
      }
    
  • Protected: A protected member is accessible within its own package and also in subclasses. This is often used in inheritance.

      class ProtectedDemo {
          protected int protectedVariable = 30;
    
          protected void display() {
              System.out.println("Protected variable: " + protectedVariable);
          }
      }
    
  • Public: Public members are accessible from any class in the Java program. It provides the widest level of access.

      public class PublicDemo {
          public int publicVariable = 40;
    
          public void display() {
              System.out.println("Public variable: " + publicVariable);
          }
      }
    

    Understanding these distinctions and access levels is vital for effective Java programming, ensuring resource management, security, and encapsulation are handled appropriately in your software development endeavors.

9. What is the Difference between an Abstract Class and an Interface?

An abstract class in Java is used as a base for other classes. It can contain both abstract methods (without an implementation) and concrete methods (with an implementation).

Abstract classes can have member variables that can be inherited by subclasses. A class can extend only one abstract class due to Java's single inheritance property.

Example of an Abstract Class:

abstract class Shape {
    String color;

    // abstract method
    abstract double area();

    // concrete method
    public String getColor() {
        return color;
    }
}

class Circle extends Shape {
    double radius;

    Circle(String color, double radius) {
        this.color = color;
        this.radius = radius;
    }

    @Override
    double area() {
        return Math.PI * Math.pow(radius, 2);
    }
}

public class Main {
    public static void main(String[] args) {
        Shape shape = new Circle("Red", 2.5);
        System.out.println("Color: " + shape.getColor());
        System.out.println("Area: " + shape.area());
    }
}

An interface in Java, on the other hand, is a completely "abstract class" that is used to group related methods with empty bodies.

From Java 8 onwards, interfaces can have default and static methods with a body. A class can implement any number of interfaces.

Example of an Interface:

interface Drawable {
    void draw();

    // default method
    default void display() {
        System.out.println("Displaying the drawable");
    }
}

class Rectangle implements Drawable {
    public void draw() {
        System.out.println("Drawing a rectangle");
    }
}

public class Main {
    public static void main(String[] args) {
        Drawable drawable = new Rectangle();
        drawable.draw();
        drawable.display();
    }
}

Both abstract classes and interfaces are foundational concepts in Java, used for achieving abstraction and supporting design patterns like Strategy and Adapter. The use of these concepts depends on the specific requirements and design considerations of your software project.

10. Explain the Concept of Java Packages

Java packages are a way of organizing and structuring classes and interfaces in Java applications. They provide a means to group related code together. Packages help prevent naming conflicts, enhance code readability, and facilitate code reusability.

For example, consider a banking application. You might have packages like com.bank.accounts, com.bank.customers, and com.bank.transactions. These packages contain classes and interfaces specific to their respective functionalities.

In essence, Java packages are like directories or folders in a file system, organizing code and making it more manageable.

11. What are Java Annotations?

Java annotations are metadata that can be added to Java source code. They provide information about the code to the compiler or runtime environment. Annotations do not directly affect the program's functionality – instead, they convey instructions to tools or frameworks.

A common use of annotations is for marking classes or methods as belonging to a specific framework or for providing additional information to tools like code analyzers, build tools, or even custom code generators.

For example, the @Override annotation indicates that a method is intended to override a method from a superclass, helping catch coding errors during compilation. Another example is @Deprecated, which indicates that a method or class is no longer recommended for use.

12. How Does Multi-threading Work in Java?

Multi-threading in Java allows a program to execute multiple threads concurrently. Threads are lightweight processes within a program that can run independently. Java provides a rich set of APIs and built-in support for multi-threading.

Threads in Java are typically created by either extending the Thread class or implementing the Runnable interface. Once created, threads can be started using the start() method, causing them to run concurrently.

Java's multi-threading model ensures that threads share resources like memory and CPU time efficiently while providing mechanisms like synchronization and locks to control access to shared data.

Multi-threading is useful for tasks such as improving application responsiveness, utilizing multi-core processors, and handling concurrent operations, as often seen in server applications.

13. Usethrow to Raise an Exception

In Java programming, the throw keyword is crucial for handling exceptions deliberately and responsively. This approach to exception management allows developers to enforce specific conditions in their code and maintain control over the program flow.

public void verifyAge(int age) {
    if (age < 18) {
        // Throwing an IllegalArgumentException if the age is below the legal threshold
        throw new IllegalArgumentException("Access Denied - You must be at least 18 years old.");
    } else {
        System.out.println("Access Granted - Age requirement met.");
    }
}

In this example, an IllegalArgumentException is thrown if the age parameter is less than 18. This method of raising an exception ensures that the program behaves predictably under defined conditions, enhancing both the security and reliability of the code.

14. Usethrows to Declare Exceptions

The throws keyword in Java serves to declare that a method may cause an exception to be thrown. It signals to the method's caller that certain exceptions might arise, which should be either caught or further declared.


import java.io.FileNotFoundException;

public class FileHandler {
    public void readFile(String fileName) throws FileNotFoundException {
        // Code to read a file
        // If the file does not exist, throw a FileNotFoundException
        if (!fileExists(fileName)) {
            throw new FileNotFoundException("File not found: " + fileName);
        }
    }

    private boolean fileExists(String fileName) {
        // Check if the file exists in the file system
        // Return true if found, false otherwise
        return false;
    }

    public static void main(String[] args) {
        FileHandler fileHandler = new FileHandler();
        try {
            fileHandler.readFile("sample.txt");
        } catch (FileNotFoundException e) {
            System.out.println("Exception: " + e.getMessage());
        }
    }
}

In this scenario, the readDocument method declares that it might throw a FileNotFoundException. This declaration requires the caller of this method to handle this exception, ensuring that appropriate measures are in place to deal with potential errors, and thus improving the robustness of the application.

Both throw and throws are integral to managing exceptions in Java. throw is used for actively raising an exception in the code, while throws declares possible exceptions that a method might produce, thereby mandating their handling by the caller. This distinction is essential for writing error-resistant and well-structured Java programs.

15. What is the Significance of thetransient Keyword?

The transient keyword in Java is used to indicate that a field should not be serialized when an object of a class is converted to a byte stream (for example, when using Java Object Serialization).

This is significant when you have fields in a class that you do not want to include in the serialized form, perhaps because they are temporary, derived, or contain sensitive information.

Example:


import java.io.Serializable;

public class Person implements Serializable {
    private String name;
    private transient String temporaryData; // This field won't be serialized

    // Constructors, getters, setters...
}

16. How Do You Ensure Thread Safety in Java?

Thread safety in Java is achieved by synchronizing access to shared resources, ensuring that multiple threads can't simultaneously modify data in a way that leads to inconsistencies or errors.

You can ensure thread safety through synchronization mechanisms like synchronized blocks, using thread-safe data structures, or utilizing concurrent utilities from the java.util.concurrent package.


public class SharedCounter {
    private int count = 0;

    // Synchronized method ensures thread safety
    public synchronized void increment() {
        count++;
    }

    public int getCount() {
        return count;
    }

    public static void main(String[] args) {
        final SharedCounter counter = new SharedCounter();

        Runnable task = () -> {
            for (int i = 0; i < 10000; i++) {
                counter.increment();
            }
        };

        Thread thread1 = new Thread(task);
        Thread thread2 = new Thread(task);

        thread1.start();
        thread2.start();

        try {
            thread1.join();
            thread2.join();
        } catch (InterruptedException e) {
            Thread.currentThread().interrupt();
        }

        System.out.println("Final Count: " + counter.getCount());
    }
}

In the code above, we have a SharedCounter class with a synchronized increment method, ensuring that only one thread can increment the count variable at a time. This synchronization mechanism prevents data inconsistencies when multiple threads access and modify the shared count variable.

We create two threads (thread1 and thread2) that concurrently increment the counter. By using synchronized methods or blocks, we guarantee thread safety, and the final count will be accurate, regardless of thread interleaving.

17. Explain the Singleton Pattern

The Singleton pattern is a design pattern that ensures a class has only one instance and provides a global point of access to that instance. It is achieved by making the constructor of the class private, creating a static method to provide a single point of access to the instance, and lazily initializing the instance when needed.

Implementation without Singleton:

Let's imagine a scenario where you want to establish a database connection. Without the Singleton pattern, every time you'd need a connection, you might end up creating a new one.


public class DatabaseConnectionWithoutSingleton {
    public DatabaseConnectionWithoutSingleton() {
        System.out.println("Establishing a new database connection...");
    }

    public void query(String SQL) {
        System.out.println("Executing query: " + SQL);
    }
}

Now, imagine initializing this connection multiple times in different parts of your application:


DatabaseConnectionWithoutSingleton connection1 = new DatabaseConnectionWithoutSingleton();
DatabaseConnectionWithoutSingleton connection2 = new DatabaseConnectionWithoutSingleton();

For the above code, "Establishing a new database connection..." would be printed twice, implying two separate connections were created. This is redundant and can be resource-intensive.

Implementation with Singleton:

With the Singleton pattern, even if you attempt to get the connection multiple times, you'd be working with the same instance.


public class DatabaseConnectionWithSingleton {
    private static DatabaseConnectionWithSingleton instance;

    private DatabaseConnectionWithSingleton() {
        System.out.println("Establishing a single database connection...");
    }

    public static synchronized DatabaseConnectionWithSingleton getInstance() {
        if (instance == null) {
            instance = new DatabaseConnectionWithSingleton();
        }
        return instance;
    }

    public void query(String SQL) {
        System.out.println("Executing query: " + SQL);
    }
}

Initializing this connection multiple times:


DatabaseConnectionWithSingleton connection1 = DatabaseConnectionWithSingleton.getInstance();
DatabaseConnectionWithSingleton connection2 = DatabaseConnectionWithSingleton.getInstance();

For the above code, "Establishing a single database connection..." would be printed just once, even though we've called getInstance() twice.

18. What are Java Streams?

Java Streams are a powerful abstraction for processing sequences of elements, such as collections, arrays, or I/O channels, in a functional and declarative style. They provide methods for filtering, mapping, reducing, and performing various transformations on data.

Streams can significantly simplify code and improve readability when working with data collections.

19. What Are the Primary Differences between ArrayList and LinkedList?

ArrayList and LinkedList are both implementations of the List interface. The primary differences between them lie in their internal data structures.

ArrayList uses a dynamic array to store elements, offering fast random access but slower insertions and deletions. LinkedList uses a doubly-linked list, which provides efficient insertions and deletions but slower random access.

20. How doHashSet, LinkedHashSet, and TreeSet Differ?

  • HashSet stores elements in an unordered manner, offering constant-time complexity for basic operations.

  • LinkedHashSet maintains the order of insertion, providing ordered iteration of elements.

  • TreeSet stores elements in a sorted order (natural or custom), offering log(n) time complexity for basic operations.

import java.util.HashSet;
import java.util.LinkedHashSet;
import java.util.TreeSet;

public class SetPerformanceExample {
    public static void main(String[] args) {
        int numElements = 1000000;

        long startTime = System.nanoTime();
        HashSet<Integer> hashSet = new HashSet<>();
        for (int i = 0; i < numElements; i++) {
            hashSet.add(i);
        }
        long endTime = System.nanoTime();
        long hashSetTime = endTime - startTime;

        startTime = System.nanoTime();
        LinkedHashSet<Integer> linkedHashSet = new LinkedHashSet<>();
        for (int i = 0; i < numElements; i++) {
            linkedHashSet.add(i);
        }
        endTime = System.nanoTime();
        long linkedHashSetTime = endTime - startTime;

        startTime = System.nanoTime();
        TreeSet<Integer> treeSet = new TreeSet<>();
        for (int i = 0; i < numElements; i++) {
            treeSet.add(i);
        }
        endTime = System.nanoTime();
        long treeSetTime = endTime - startTime;

        System.out.println("HashSet Time (ns): " + hashSetTime);
        System.out.println("LinkedHashSet Time (ns): " + linkedHashSetTime);
        System.out.println("TreeSet Time (ns): " + treeSetTime);
    }
}

In this code, we add a large number of elements to each type of set (HashSet, LinkedHashSet, and TreeSet) and measure the time it takes to perform this operation. This demonstrates the performance characteristics of each set type.

Typically, you will observe that HashSet performs the fastest for adding elements since it doesn't maintain any specific order, followed by LinkedHashSet, and TreeSet, which maintains a sorted order.

HashSet Time (ns): 968226
LinkedHashSet Time (ns): 1499057
TreeSet Time (ns): 2384328

This output demonstrates the time taken (in nanoseconds) to add one million elements to each of the three sets: HashSet, LinkedHashSet, and TreeSet. As you can see, HashSet is the fastest, followed by LinkedHashSet, and TreeSet is the slowest due to its need to maintain elements in sorted order.

21. Differentiate betweenHashMap and ConcurrentHashMap

HashMap is not thread-safe and is suitable for single-threaded applications. ConcurrentHashMap, on the other hand, is designed for concurrent access and supports multiple threads without external synchronization. It provides high concurrency and performance for read and write operations.

22. Describe the Contract between thehashCode() and equals() Methods

The contract between hashCode() and equals() methods states that if two objects are equal (equals() returns true), their hash codes (hashCode()) must also be equal.

However, the reverse is not necessarily true: objects with equal hash codes may not be equal. Adhering to this contract is crucial when using objects as keys in hash-based collections like HashMap.

23. What is Java Reflection?

Java reflection is a feature that allows you to inspect and manipulate the metadata of classes, methods, fields, and other program elements at runtime. It enables you to perform tasks such as dynamically creating objects, invoking methods, and accessing fields, even for classes that were not known at compile time.

24. How Do You Create a Custom Exception in Java?

You can create a custom exception in Java by extending the Exception class or one of its subclasses. By doing so, you can define your exception with specific attributes and behaviors tailored to your application's needs.

Example:

public class CustomException extends Exception {
    public CustomException(String message) {
        super(message);
    }
}

25. What is the Difference between a Checked and Unchecked Exception?

Checked exceptions are exceptions that must be either caught using a try-catch block or declared in the method signature using the throws keyword.

Unchecked exceptions (usually subclasses of RuntimeException) do not require such handling.

Checked exceptions are typically used for recoverable errors, while unchecked exceptions represent programming errors or runtime issues.

Here is a code example to illustrate checked and unchecked exceptions.


// Checked Exception (IOException)
import java.io.File;
import java.io.FileReader;
import java.io.IOException;

public class CheckedExceptionExample {
    public static void main(String[] args) {
        try {
            File file = new File("example.txt");
            FileReader reader = new FileReader(file);
            // Perform file reading operations
            reader.close();
        } catch (IOException e) {
            // Handle the checked exception
            System.err.println("An IOException occurred: " + e.getMessage());
        }
    }
}

In this code, we attempt to read a file using FileReader, which may throw a checked exception called IOException.

To handle this exception, we enclose the file reading code in a try-catch block specifically catching IOException. This is an example of how you handle checked exceptions, which are typically used for recoverable errors like file not found or I/O issues.

Now, let's take a look at an example of an unchecked exception:

// Unchecked Exception (ArithmeticException)
public class UncheckedExceptionExample {
    public static void main(String[] args) {
        int dividend = 10;
        int divisor = 0;

        try {
            int result = dividend / divisor; // This will throw an ArithmeticException
            System.out.println("Result: " + result);
        } catch (ArithmeticException e) {
            // Handle the unchecked exception
            System.err.println("An ArithmeticException occurred: " + e.getMessage());
        }
    }
}

In this code, we attempt to divide an integer by zero, which leads to an unchecked exception called ArithmeticException. Unchecked exceptions do not require explicit handling using a try-catch block. However, it's good practice to catch and handle them when you anticipate such issues. These exceptions often represent programming errors or runtime issues.

In conclusion, mastering these 25 essential topics is a significant step towards acing your Java interview. From understanding the basics of Java to delving into advanced concepts like multi-threading and exception handling, you've equipped yourself with a solid foundation to tackle challenging interview questions with confidence.

However, this is just the beginning of your journey. Stay tuned for the next part where we'll cover the remaining 25 questions out of 50, diving even deeper into Java's intricacies and preparing you comprehensively for any interview scenario.

Keep practising, stay curious, and never stop learning. With dedication and persistence, you'll soon excel in your Java interviews and embark on a fulfilling career in software development.

Until next time, happy coding!

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Written by

Yashraj Tarte
Yashraj Tarte

I am a student with a deep passion for learning and a voracious appetite for knowledge, I constantly seek to broaden my horizons as an innovative thinker.