MiniScript Roundup #18

Russell HansenRussell Hansen
2 min read

Another week gone already? Where does the time go? Here's the week's MiniScript news.

  • Big news of the week is the release of Command-Line MiniScript 1.3. This includes a very useful exec function to call system commands from within MiniScript. Be sure to checkout the announcement blog for full details

  • We've got a double dose of live coding from Joe this week for his "Base Defender" game, with episodes #3 and #4.

  • Following on from last weeks Pratt parsing article, Joe has done another article exploring expression parsing and has created an extensible module for parsing numeric expressions in MiniScript.

  • That's the main news announcements for this week, with Joe making all the headlines, but there's been several interesting topics under discussion on the MiniScript Discord Channel, including, but not limited to :-

    • A couple of Bare Metal conversations. What is Bare Metal? It's where your computer hardware boots directly into your program, in effect making your program the operating system. There's two conversation happening, one are a TIC-80 implementation, and another around a Raspberry Pi MiniScript implementation, via an RPi environment called Circle

    • Just to highlight more TIC-80 conversation mentioned in previous news, there's also the TIC-80 MiniScript thread worth following as well.

    • If you want to see some nice example coding that some of the MiniScript developers are doing, you can always checkout the #show-and-tell channel

    • And finally, if you're looking for project ideas, be sure to check out the #projects and #game-ideas channels for some interesting suggestions

That's a wrap for this week. If anyone knows how to get more hours in the day, please let me know at i-need-a-time-machine@gallifrey-email.org or time-doesn't-matter@fountain-of-youth.com. Thanks.

See you all next week.

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Written by

Russell Hansen
Russell Hansen

I am an Australian software developer, working professionally in the past on corporate database systems, in my spare time currently on whatever takes my fancy. I like exploring and creating add-ons for game engines, and general coding in multiple programming languages, currently focussing on C++/C#, Godot GDScript and Miniscript. I am also an aspiring artist, gardener, woodwork and dabbler in many other eclectic hobbies.