Solving CS50P - Problem Set 4

Karabo MolefiKarabo Molefi
5 min read

Libraries are snippets of code written by you or others that you can use in your program. Using libraries can save time and effort for both novice and experienced programmers, preventing the need to reinvent the wheel when encountering certain problems. This article provides insight into how to use libraries to solve coding problems in Python.

Disclaimer: The following code solutions are for educational purposes only and are not intended to be used or submitted as your own. Cheating is a violation of the Academic Honesty of the course. All problem sets presented are owned by Harvard University.

Emojize

In this program, we import the emoji library to access its functions. We prompt the user to input text using the input function. The input text is then passed to the emoji.emojize function, which converts the text into emojis. Here's an example:

Input: :smile:

Output: 😄

Solution:

import emoji

code = input("Input: ")
emojis = emoji.emojize(code, language='alias')
print(f"Output: {emojis}")

Frank, Ian and Glen’s Letters

This program imports sys, random, and pyfiglet libraries to use their functions. The pyfiglet library in Python is a library that generates ASCII art text in various fonts. The program is designed to take input text from the user and generate ASCII art text in a randomly selected font or a user-specified font using the pyfiglet library. Example:

Input: Hello World

Output:

 _   _      _ _        __        __         _     _ _ 
| | | | ___| | | ___   \ \      / /__  _   _| |__ (_) |
| |_| |/ _ \ | |/ _ \   \ \ /\ / / _ \| | | | '_ \| | |
|  _  |  __/ | | (_) |   \ V  V / (_) | |_| | |_) | | |
|_| |_|\___|_|_|\___/    \_/\_/ \___/ \__,_|_.__/|_|_|

Solution:

import sys
import random
from pyfiglet import Figlet

figlet = Figlet()
figlet.getFonts()
font = random.choice(figlet.getFonts())

try:
    if len(sys.argv) == 3:
        if sys.argv[1] != "-f":
            if sys.argv[1] != "--font":
                sys.exit("Invalid use")
        if sys.argv[2] in figlet.getFonts():
                font = sys.argv[2]
        else:
            sys.exit("Invalid use")
    else:
        sys.exit("Invalid use")
except IndexError:
    pass

figlet.setFont(font=font)
s = input("Input: ")
print(f"Output:\n{figlet.renderText(s)}")

Guessing Game

This program is designed to be a fun game. The game allows the user to specify the difficulty by inputting a maximum number between 1 to 100. The randint function from the random library generates a random number within that range. The user is then prompted to guess that number with hints between each guess.

import random

while True:
    try:
        level = int(input("Level: "))
    except ValueError:
        pass
    else:
        if level > 0:
            if level <= 100:
                break

answer = random.randint(1, level)

while True:
    try:
        guess = int(input("Guess: "))
    except ValueError:
        pass
    else:
        if guess > answer:
            print("Too large!")
        elif guess < answer:
            print("Too small!")
        else:
            print("Just right!")
            break

Adieu, adieu

This program demonstrates using the inflect library for proper grammar and punctuation. We continuously ask the user for names until the user ends the program by inputting control-d. We then print a farewell message ("Adieu, adieu, to.."), followed by the names. If there is only one name, we print it. If there are two names, we use the join function from the inflect library to join them with "and". If there are more than two names, the join function joins them with commas and "and" before the last name.

import inflect
p = inflect.engine()

names = []
while True:
    try:
        name = input("Name: ")
        names.append(name)
    except EOFError:
        break
print()
print("Adieu, adieu, to ", end="")

if len(names) == 1:
    for n in names:
        print(n)
else:
    names = p.join(names)
    print(names)

Little Professor

This program is a math quiz game in Python. The user is prompted to specify the difficulty level. The game generates random addition problems using the random module, based on the selected level and keeps track of the user's score. The game generates 10 addition problems, with three chances to answer each problem correctly. If the user answers incorrectly three times, the correct answer is displayed, and the next problem is generated. After 10 problems, the final score is displayed.

import random

def main():
    l = get_level()

    count = 0
    score = 0
    wrong = 0

    while True:
        while count < 10:
            x = generate_integer(l)
            y = generate_integer(l)

            ans = x + y
            print(f"{x} + {y} = ", end="")

            count += 1

            while True:
                if wrong == 3:
                    print(ans)
                    wrong = 0
                    break
                try:
                    my_ans = int(input())
                except ValueError:
                    wrong += 1
                    print("EEE")
                    print(f"{x} + {y} = ", end="")
                else:
                    if my_ans == ans:
                        score += 1
                        break
                    else:
                        wrong += 1
                        print("EEE")
                        print(f"{x} + {y} = ", end="")
        else:
            print(f"Score: {score}")
            break

def get_level():
    valid = [1, 2, 3]
    while True:
        try:
            level = int(input("Level: "))
        except ValueError:
            pass
        else:
            if level in valid:
                return level

def generate_integer(level):
    if level not in [1, 2, 3]:
        raise ValueError
    if level == 1:
        num = random.randint(0,9)
    elif level == 2:
        num = random.randint(10,99)
    else:
        num = random.randint(100,999)
    return num

if __name__ == "__main__":
    main()

Bitcoin Price Index

This simple Bitcoin price converter program in Python uses the CoinDesk API to get the current Bitcoin price in USD. The program takes a command-line argument for the amount of USD to convert and prints the equivalent amount in Bitcoin. Firstly we check if a valid command-line argument is provided. Then make a GET request to the CoinDesk API to get the current Bitcoin price in USD. If the request is successful, we parse the JSON response and calculate the current cost of x amount of Bitcoins in USD.

import requests
import sys
import json

n = sys.argv

if len(n) < 2:
    sys.exit("Missing command-line argument")
else:
    try:
        float(n[1])
    except ValueError:
        sys.exit("Command-line argument is not a number")
    else:
        try:
            response = requests.get("https://api.coindesk.com/v1/bpi/currentprice.json")
        except requests.RequestException:
            sys.exit("Something went wrong, please try again.")
        else:
            o = response.json()
            rate = o["bpi"]["USD"]["rate_float"]
            rate = float(rate)
            dollar = n[1]
            dollar = float(dollar)
            amount = rate * dollar 
            print(f"${amount:,.4f}")
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Written by

Karabo Molefi
Karabo Molefi