How to Use GitHub and ES6 Features to Create and Structure Your Code
By M. S. Farzan
If you're moving from coding tutorials into creating your own JavaScript projects, you'll want to become familiar with using a version control system like GitHub and benefiting from ES6 features to clean up your code and streamline your development process.
In this new video, we'll walk through cloning an existing repository from GitHub, creating your own local and remote repositories, utilizing node package manager (NPM) to install dependencies, creating a streamlined code base using ES6 classes, import/export modules, and arrow functions, and adding, committing, and pushing changes to GitHub.
Plus, we'll talk through the basic file structure for a Phaser 3 project!
Check it out (50 minute watch):
Happy coding!
If you enjoyed this article, please consider checking out my games and books, subscribing to my YouTube channel, or joining the Entromancy Discord.
M. S. Farzan, Ph.D. has written and worked for high-profile video game companies and editorial websites such as Electronic Arts, Perfect World Entertainment, Modus Games, and MMORPG.com, and has served as the Community Manager for games like Dungeons & Dragons Neverwinter and Mass Effect: Andromeda. He is the Creative Director and Lead Game Designer of Entromancy: A Cyberpunk Fantasy RPG and author of The Nightpath Trilogy. Find M. S. Farzan on Twitter @sominator.
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