Enhancing Online Gaming with Epic Online Services: A Developer's Perspective

Simón LópezSimón López
9 min read

Introduction

In the ever-evolving world of online gaming, creating a seamless and engaging experience for players is paramount. Enter Epic Online Services (EOS), a powerful suite of tools designed to help developers build and enhance their online games. As a game developer, I've had the opportunity to integrate EOS into my projects, and the results have been nothing short of transformative. In this blog post, I'll share my insights on how EOS can elevate your game development process and provide a great gaming experience for your players.

Epic online services

What is Epic Online Services?

Epic Online Services (EOS) is a comprehensive set of free, cross-platform services that make it easier and faster for developers to successfully launch, operate, and scale games. Whether you're working with Unreal Engine, Unity, or any other game engine, EOS offers a range of features designed to support all aspects of online game development. These services include voice chat, achievements, matchmaking, and live operations, all of which are crucial for creating a dynamic and engaging multiplayer experience.

One of the standout features of EOS is its cross-platform capabilities, allowing players to connect and play with friends across different devices and stores. This means that whether your players are on PlayStation, Xbox, Switch, or PC, they can enjoy a seamless gaming experience without any barriers. Additionally, EOS provides shared account services, enabling players to log in using various accounts such as Facebook, Google, or Apple. This flexibility not only enhances the player experience but also simplifies the development process for you.

EOS services

EOS has two main categories for the services. Account Services, allow devs to use epic games account services to authenticate users, store user data, and allow users to connect with their friends. And the Game services, that are the Matchmaking, Lobbies, Peer-to-peer, Achievements, Leaderboards, etc. You can mix and match these services to fit the need of your project, like I did in Party Madness, an Online Multiplayer game that using EOS for authentication and Peer-to-Peer connection.

Key Features of EOS

Cross-Platform Play

Epic Online Services enables players to connect and play with friends across various platforms, including PlayStation, Xbox, Switch, and PC. This cross-platform capability ensures a seamless gaming experience, allowing players to enjoy their favorite games with friends regardless of the device they are using.

  • Account Services - EOS provides shared account services that allow players to log in using different accounts such as Facebook, Google, Apple, and more. This flexibility not only enhances the player experience by making it easier to access games but also simplifies the development process for you as a developer.

  • Game Services - EOS offers a universal set of services that support all platforms and stores, making it easier to release, validate, and scale your games. These services include voice chat, achievements, matchmaking, and live operations, all of which are crucial for creating a dynamic and engaging multiplayer experience.

  • Live Operations - With EOS, you can manage live operations seamlessly. This includes updating game content, managing player data, and ensuring smooth gameplay. The live operations tools help you keep your game fresh and engaging for players, which is essential for maintaining a loyal player base.

  • Analytics and Insights - EOS provides robust analytics and insights tools that help you understand player behavior and game performance. These insights are invaluable for making data-driven decisions to improve your game and enhance the player experience.

  • Security and Compliance - Epic Online Services ensures that your games are secure and compliant with industry standards. This includes protecting player data and ensuring that your game meets all necessary regulations, which is crucial for building trust with your players.

These features make EOS a powerful tool for game developers, enabling you to create high-quality, engaging, and scalable online games. By leveraging these services, you can focus on what you do best—creating amazing games—while EOS handles the complexities of online services.

Why Choose Epic Online Services?

Why Choose Epic Online Services? Epic Online Services (EOS) stands out as a premier choice for game developers looking to enhance their online gaming experience. Here’s why:

  1. Comprehensive and Free: EOS offers a wide range of services, including voice chat, achievements, matchmaking, and live operations, all for free. This comprehensive suite of tools allows developers to focus on creating engaging gameplay without worrying about the backend infrastructure.

  2. Cross-Platform Play: One of the most significant advantages of EOS is its cross-platform capabilities. Players can connect and play with friends across various platforms, including PlayStation, Xbox, Switch, and PC. This seamless integration ensures a broader reach and a more inclusive gaming community.

  3. Ease of Integration: EOS is designed to be easily integrated with popular game engines like Unreal Engine and Unity. This ease of integration means you can quickly implement these services into your game, reducing development time and effort.

Why Use a Pre-Made Online Subsystem?

Creating your own online subsystem can be a daunting and resource-intensive task. Here’s why using a pre-made solution like EOS is beneficial:

Time and Resource Savings Developing an online subsystem from scratch requires significant time, expertise, and resources. By using EOS, you can leverage a proven and reliable system, allowing you to focus on game development rather than backend infrastructure.

Scalability and Reliability EOS is built to handle the demands of modern online gaming, ensuring scalability and reliability. This means you can confidently grow your player base without worrying about server performance or downtime.

Cost Efficiency Using a pre-made solution like EOS, Steamworks, or Playfab can be more cost-effective compared to creating your own Online Subsystem, renting servers, and creating your own frameworks. EOS provides a comprehensive set of services for free, helping you save on development and operational costs.

Comparison with Other Alternatives While there are several alternatives available, EOS offers a unique combination of features, ease of use, and cost efficiency. Here’s a brief comparison:

  • Steamworks: While Steamworks offers robust features, it is primarily tied to the Steam platform and limited to PC platforms, restricting cross-platform play.

  • AWS Gamelift: AWS Gamelift provides excellent server hosting but can be costly and requires significant setup and management. However, it can be integrated with EOS to provide dedicated servers for your game.

  • Xsolla: Xsolla offers various services, including payment processing and marketing, but may not provide the same level of integration and ease of use as EOS.

  • Playfab: Playfab is a comprehensive backend platform and a good competitor, but it comes with a cost. It can also be integrated with EOS, allowing you to have dedicated servers for your game.

By choosing EOS, you benefit from a powerful, cost-effective, and easy-to-integrate solution that enhances your game’s online capabilities and provides a seamless experience for your players.

My Experience with EOS

Integrating EOS into Party Madness

Party Madness DLTAKY minigame

Creating my game, Party Madness, was an exciting journey, and integrating Epic Online Services (EOS) played a crucial role in its development. In this game, I utilized many of the game services and account services provided by EOS. The game used a peer-to-peer (P2P) connection to create matches that players could join from anywhere in the world. Additionally, I implemented the account system, allowing players to use their existing accounts from Epic Games, Google, Steam, Xbox, or any other supported platform. Although I only released the game for Windows, the system was compatible with all platforms, thanks to EOS's cross-platform capabilities.

The integration process was straightforward, thanks to the integrated plugin in Unreal Engine 5. This made it easy to incorporate EOS features into my game without extensive coding or configuration. The analytics provided by EOS were particularly helpful, as they allowed me to identify and fix bugs, ultimately improving the game's performance and player experience.

Challenges and Solutions

One of the main problems I faced while creating an online multiplayer game was managing users. EOS made this easy by allowing me to see who was in the session with easy-to-use C++ functions and the integration of many account services on their subsystem. Another challenge was finding a way to start the project, but thanks to the Unreal Engine community and EOS support, this was superfast, and all the issues I encountered were solved quickly by the community of developers.

Standout Features of EOS

Several features of EOS stood out to me and significantly improved my game's performance and player experience:

  • Lobbies: This feature allowed me to control the current players in the lobby, manage their information, and change settings for the session while keeping a simple game structure.

  • Cross-Platform Play: The ability to connect players across different platforms was a game-changer. It allowed me to reach a broader audience and create a more inclusive gaming community.

  • Account Services: The shared account services made it easy for players to log in using their existing accounts, enhancing the overall user experience.

  • Analytics and Insights: The detailed analytics provided by EOS helped me identify and fix bugs, optimize game performance, and make data-driven decisions to improve the game.

  • Ease of Integration: The seamless integration with Unreal Engine 5 made it easy to implement EOS features without extensive coding or configuration.

Overall, EOS provided a comprehensive and reliable solution that enhanced my game development process and delivered a superior gaming experience for players.

Success Stories

Fortnite

  • Fortnite: One of the most well-known games utilizing Epic Online Services is Fortnite. By leveraging EOS, Fortnite has been able to provide a seamless cross-platform experience, allowing players to connect and play with friends across different devices. The integration of EOS has also enabled Fortnite to manage live operations efficiently, ensuring that the game remains engaging and up-to-date with new content and features.

Hades by Supergiant games

  • Hades: Hades, developed by Supergiant Games, uses EOS to incorporate cross-platform cloud saves and achievements. This feature allows players to continue their progress across different platforms, providing a flexible and convenient gaming experience. The integration of EOS has helped Hades maintain a high level of player engagement and satisfaction.

Rocket League by Psyonix

  • Rocket League: Rocket League, a popular vehicular soccer game, has also benefited from EOS. The game uses EOS for its cross-platform play and matchmaking services, enabling players to compete with others regardless of their platform. This has significantly expanded Rocket League's player base and enhanced the overall gaming experience.

Conclusion

Epic Online Services (EOS) offers a comprehensive and cost-effective solution for game developers looking to enhance their online gaming capabilities. With features like cross-platform play, account services, game services, live operations, and robust analytics, EOS provides everything you need to create a seamless and engaging multiplayer experience. By choosing EOS, you can save time and resources, focus on game development, and deliver a superior gaming experience for your players.

Whether you're developing a new game or looking to improve an existing one, EOS is a powerful tool that can help you achieve your goals. I encourage you to explore EOS and see how it can benefit your projects. If you have any questions or want to share your experiences with EOS, feel free to reach out. Happy gaming!

Additional Resources

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Written by

Simón López
Simón López

I'm Simón, also known as LoArt & Dev, a Colombian Game Dev and Game Designer who is passionate about what I do. I love creating fun and chaotic experiences, learning new things, and challenging myself to do things that, in the past, I would have said were impossible.