Genuary2025_Landscape

FlickeryForest

The prompt for Genuary2025 Day 6 is “ Landscape ” , Day 13 is “ Triangles ”

FlickeryForest using pixelated effects from Hydra to make the landscape coded in Locomotion to be made out of simple shapes. The audio is composed of different properties of triangles in SonicPi

Poem

Which colors of the leaves
Represent your mood?
Which content of this time,
You want to view?
Want to witness
So it adds extra value
Acts as as glue

Video

Code

Locomotion


---BouyancyForest
point {x = range 0 17 (osc 0.15), z = range 0 6 (osc 0.35) , intensity = range 8 25 (osc 0.5), color = 0x00fff0};
directional {z = 6, intensity = range 0 10 (osc 0.5), color = 0xff0000};


dancer{ url="Branch.glb", size = range 5 -5 (osc 0.5),  x = range 5 -5 (osc 0.5), z = -2, ry=3.14, ly = range 5 -5 (osc 0.5), size= 0.5, dur = 190 };
dancer{ url = "leafy-bottom.glb", size: 4, animation = 4, dur = 2, z = 0, x = -2, y = -3,rx = 360, x = osc 0.5,lx = range -10 10 (osc 0.5), dur = 180 }; -- range allows for opposite directions
dancer{ url = "leafy-bottom.glb", animation = 4, dur = 2, z = 0, x = -2, y = -3,rx = 360, x = osc 0.5,lx = range 10 -10 (osc 0.5) };
dancer{ url = "leafy-bottome.glb", animation = 4, dur = 2, z = 0, x = -2, y = -3,rx = 360, x = osc 0.5,lx = range 10 -10 (osc 0.5) };
dancer{ url="leafy-bottom.glb", x = range -5 5 (osc 0.5), z = -2, ry=3.14, size= 0.5, lx = range 5 -5 (osc 0.5) };
dancer{ url="test_proto_nograss.glb", x = -4, y = range -5 5 (osc 0.1115),  z = -2, ry=3.14, size= 0.5, dur = 180 }; -- up down
dancer{ url="Garden.glb", x = 4, animation = 3, y = range -5 5 (osc 0.1115),  z = -2, ry=3.14, size= 1.2, dur = 90 };

Hydra

s0.initScreen()

src(s0).scale(4).pixelate(76,76).modulatePixelate(src(s0).scale(4).pixelate(50,50),500).modulatePixelate(src(s0).scale(2).pixelate(50,50),500).out()

Sonicpi

def triangle(height,base,side1,side2,loop,bpm,timer, samplings)

  perimeter = base + side1 + side2
  area = (height * base) /2

  live_loop loop do
    use_bpm bpm
    use_random_seed Time.now.to_i / (perimeter * timer)
    with_fx [:ixi_techno,:echo,:whammy].choose, mix: 0.75 do
      with_fx :vowel, voice: dice(3) + 1 do
        use_synth [:chipbass,:chipnoise].choose
        play [perimeter/2,perimeter/3,perimeter].choose, sustain: dice(3)
        sample samplings.choose, rate: area / 5 + 0.2,pitch: base, release: (1.0/24) if spread(19,24).tick
      end
    end
    sleep [0.25,0.5,1,2,4,8].choose
  end
end



triangle(3,5,4,3,:tri1,30,7,[:loop_perc1,:elec_blip2,:tabla_ghe2,:elec_wood,:drum_bass_soft])
triangle(6.062,7,7,7,:tri2,60,9,[:bass_hit_c,:ambi_dark_woosh,:elec_plip,:elec_bell,:guit_em9])
triangle([9.682,4.841].choose,5,10,10,:tri3,90,12,[:loop_safari,:elec_blip2,:elec_snare,:elec_beep,:drum_bass_soft])
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Kofi / Illestpreacha
Kofi / Illestpreacha