SSE vs webSocket vs Long Polling

I was learning SSE today, and kinda confused about the SSE with other server-client communication methods, so here is short summary of the learning outcome.
This post is a shallow comparison between the normal http requests, short polling, long polling, webSocket, and SSE.
Communication Method
HTTP Requests: One-way request/response.
Short Polling: One-way request/response.
Long Polling: One-way request/response.
WebSocket: Full-duplex, bidirectional communication.
SSE: One-way communication (server to client).
Connection Persistence
HTTP Requests: A new connection is established for every request.
Short Polling: Each request closes after completion.
Long Polling: Each request closes after completion.
WebSocket: Persistent connection until explicitly closed.
SSE: Persistent connection until explicitly closed.
Real-Time Capability
HTTP Requests: Low (requires new requests after each response).
Short Polling: Medium (depends on polling frequency).
Long Polling: Medium-High (server can push data proactively).
WebSocket: Very high (minimal latency).
SSE: Medium-High (server can push data proactively).
Performance
HTTP Requests: High overhead (frequent connection setup).
Short Polling: Medium (frequent requests).
Long Polling: Lower (reduces unnecessary requests).
WebSocket: Optimal (single connection, low overhead).
SSE: Efficient (single connection, low overhead).
Use Cases
HTTP Requests: Static data fetching or short-lived interactions.
Short Polling: Scenarios with infrequent data updates (e.g., weather updates).
Long Polling: Applications needing real-time updates (e.g., chat systems).
WebSocket: High-frequency, real-time bidirectional data exchange.
SSE: One-way real-time data streams (e.g., notifications, live feeds).
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