Genuary2025_Impossible
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1 min read
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HydraIn3D
The prompt for Genuary2025 Day 11 is ” Impossible”
Hydrain3d is coded in Hydra for the impossible prompt as it explores the concept of trying to turn some of my 2d sketches into 3d objects. In this test run, we turn a sketch into 4 objects.
Sound is coded in SonicPi
Poetry
HIdden in the back
As the lines in the front
Are starting to stack
Are starting to phase
Between colour and black
Textural difference are starting to crack
Images are floating
Flowing like ocean
Video
Code
Hydra
noise(3,2,1).kaleid([3,2,1.2,2,3]).luma(0.135).repeat(2,2).modulatePixelate(osc(1,2,3).pixelate(5).repeat(()=> Math.cos((time % 2))),0.75).modulateRotate(noise(3,1,1).colorama(0.3),0.75).colorama(()=> (time % 12 + 1)/14).modulateKaleid(noise(4,0.1,1),() => ((time % 10)+ 0.2)/9)
.modulateScrollY(voronoi(4,0.1,1),() => ((time % 7)+ 0.2)/4)
.modulateScrollX(shape(4,0.1,1),() => ((time % 5)+ 0.2)/4).luma(0.3)
.out()
speed = 0.15
SonicPi - Sped Up
live_loop :GameTunes do
use_bpm 120
with_fx :ixi_techno , mix: 0.6 do
with_fx :reverb, mix: 0.7, pre_mix: 0.4 do
synth :pretty_bell if spread(3,8).mirror.shuffle
play scale(44, :minor).choose
sleep 0.5
sample :bd_ada if spread(3,8).reverse.tick
sample :bd_haus if spread(3,8).mirror.tick
sleep 0.5
play 62
end
end
end
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