Rock, Paper, Scissors Game

AyokomiAyokomi
2 min read

A Web-Based Implementation

Introduction

Rock, Paper, Scissors is a timeless game played between two participants. In this project, I developed a web-based version using HTML, CSS, and JavaScript. The game allows the player to choose between rock, paper, or scissors, while the computer randomly selects an option to determine the winner.

Project Overview

This project features:

  • A visually appealing user interface with smooth animations.

  • A responsive design that adapts to different screen sizes.

  • A scoring system that tracks the player’s performance.

  • Seamless transitions and a modern aesthetic using CSS.

Technologies Used

  • HTML: Defines the structure of the game.

  • CSS: Provides styling and animations.

  • JavaScript: Implements game logic, event handling, and DOM manipulation.

Features

1. Game Interface

The game interface consists of:

  • A header displaying the current score.

  • Three interactive buttons represent the player’s choices (Rock, Paper, and Scissors).

  • A results section that showcases the choices made by both the player and the computer.

  • A modal window for displaying the game rules.

2. Interactive Choices

Each choice button triggers an event that:

  1. Captures the player's selection.

  2. Randomly generates the computer’s selection.

  3. Determines the winner based on predefined rules.

  4. Updates the score accordingly.

3. Winning Logic

The rules of the game are implemented using an array of objects in JavaScript:

const CHOICES = [
  { name: "paper", beats: "rock" },
  { name: "scissors", beats: "paper" },
  { name: "rock", beats: "scissors" }
];

Each choice beats another based on the traditional Rock, Paper, Scissors rules.

4. Score Management

A simple scoring system keeps track of wins and losses:

function keepScore(point) {
  score += point;
  scoreNumber.innerText = score;
}

5. Smooth Animations and UI Enhancements

The UI is designed with CSS to ensure a modern and engaging experience, featuring:

  • A gradient background for a sleek appearance.

  • Animated buttons with hover effects.

  • A modal pop-up for displaying the game rules.

Challenges Faced

  • Managing animation delays: Resolved by utilizing setTimeout() to control sequential updates.

  • Ensuring responsiveness: Implemented CSS Grid and media queries to adapt to various screen sizes.

Future Enhancements

  • Adding sound effects for a more immersive experience.

  • Implementing a multiplayer mode.

  • Refining animations for smoother transitions.

Conclusion

This project was an exciting opportunity to enhance my skills in JavaScript interactivity and CSS styling. The game is fully functional and offers an enjoyable user experience. You can explore the live version here and access the source code here.

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Ayokomi
Ayokomi