Week 4: Mum, I'm a designer


Highlights of this chapter: Getting started on the design, progress on writing the script, new events for this week
This week's new events
Created a complete list of characters to draw and selected the person responsible for drawing the characters
Selected the person responsible for drawing the rooms and distributed 2 jobs to us to reduce the workload.
Finalising the script
Progress on writing the script
The scenario was approved and completed, the start of work on the reputation system in dialogues, for this purpose draw.io was used - I chose it as everyone worked with it last semester
An example of a reputation fork in the dialogue.
Getting started on the design
Sitting down with the designers, we determined the dimensions of the rooms and the characters to fit them, made templates that can be used as examples to create rooms. I started to realise the first rooms to show an example.
Examples of first room.
The result on the week: the start of design development and we've almost started to finalise the script. Which is quite a big success, at least we started to understand where we are heading. We all hate Producer because he's a moron who talks a lot(Written by the Producer. Yes, that one.).
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