How Rust Manages Memory Without a Garbage Collector

Dipankar PaulDipankar Paul
5 min read

Introduction

Memory management is a fundamental part of programming, and different languages handle it in different ways. Many modern languages, such as Java, Python, and JavaScript, use a Garbage Collector (GC) to automatically free up memory that is no longer needed. While this approach simplifies development, it can lead to performance issues due to unpredictable pauses when the GC runs.

Rust takes a completely different approach. It manages memory without using a garbage collector, ensuring both memory safety and high performance. It does this through an innovative system of ownership, borrowing, and lifetimes. If you’ve ever wondered how Rust achieves this, this article will explain everything in a simple and beginner-friendly way.

How Rust Handles Memory Management

Instead of relying on a background garbage collector, Rust enforces strict memory rules at compile time. This eliminates common memory issues like null pointer dereferencing, memory leaks, and data races.

Rust achieves this using three key concepts:

  1. Ownership - Determines who is responsible for a value and when it should be deallocated.

  2. Borrowing & References - Allows multiple parts of a program to use data without unnecessary copying.

  3. Lifetimes - Ensures references are always valid, preventing dangling pointers.

Let’s break down each concept with examples.

1. Ownership: The Foundation of Rust’s Memory Management

In Rust, every value has a single owner, meaning only one variable can own a piece of data at any time. When the owner goes out of scope, Rust automatically frees the memory.

Example: Ownership in Action

fn main() {
    let s = String::from("Hello, Rust!"); // 's' owns the memory
    println!("{}", s); // Valid use of s
} // 's' goes out of scope, memory is freed automatically

In this example, once s goes out of scope at the end of main(), Rust automatically deallocates the memory used by the string. There’s no need for a free() function like in C or C++.

Ownership Rules

  1. Each value has a single owner.

  2. When the owner goes out of scope, the value is dropped.

  3. Values can be transferred (moved), but not copied unless explicitly allowed.

Move Semantics: Preventing Double Free Errors

fn main() {
    let s1 = String::from("Rust");
    let s2 = s1; // Ownership moves from s1 to s2

    println!("{}", s1); // ❌ ERROR: s1 is no longer valid
}

When s1 is assigned to s2, the ownership of the string moves to s2, and s1 is no longer valid. This prevents double free errors, where two variables try to free the same memory.

If you want to clone the data instead of transferring ownership, you must explicitly call .clone(), which creates a new copy of the data:

fn main() {
    let s1 = String::from("Rust");
    let s2 = s1.clone(); // Creates a separate copy
    println!("{}", s1); // ✅ No error, s1 is still valid
}

2. Borrowing & References: Using Data Without Taking Ownership

Sometimes, you want to use a value without taking ownership. Rust allows this through borrowing using references (&T for immutable references, &mut T for mutable references).

Immutable Borrowing (&T - Read Only, Multiple Allowed)

fn print_length(s: &String) {
    println!("Length: {}", s.len());
}

fn main() {
    let s = String::from("Rust");
    print_length(&s); // Borrowing s, ownership not transferred
    print_length(&s); // ✅ Can borrow multiple times
}

Since print_length only reads the string, it can safely borrow it multiple times.

Mutable Borrowing (&mut T - Read & Write, Only One Allowed at a Time)

fn make_uppercase(s: &mut String) {
    s.push_str(" Rocks!");
}

fn main() {
    let mut s = String::from("Rust");
    make_uppercase(&mut s); // Borrowing mutably
    println!("{}", s); // ✅ Modified string
}

Rust prevents multiple mutable borrows at the same time, avoiding data races that occur in multi-threaded programs.

Borrowing Rules

  1. Multiple immutable references (&T) are allowed at the same time.

  2. Only one mutable reference (&mut T) is allowed at a time.

  3. A variable cannot have both immutable and mutable references simultaneously.

fn main() {
    let mut s = String::from("Rust");

    let r1 = &s;
    let r2 = &s;
    let r3 = &mut s; // ❌ ERROR: Cannot have a mutable reference while immutable ones exist

    println!("{}, {}", r1, r2);
}

3. Lifetimes: Ensuring References Are Always Valid

Borrowing helps avoid unnecessary copies, but it introduces another problem: Dangling References - when a reference outlives the data it points to. Rust prevents this using lifetimes.

Example of a Dangling Reference (Invalid Code)

fn dangling_reference() -> &String {
    let s = String::from("Hello"); // 's' is created
    &s // ❌ ERROR: Reference to 's' is returned, but 's' will be dropped
} // 's' is dropped here!

Since s goes out of scope at the end of the function, returning a reference to it is unsafe.

Lifetime Annotations ('a)

Rust uses lifetime annotations to ensure references are valid:

fn longest<'a>(s1: &'a str, s2: &'a str) -> &'a str {
    if s1.len() > s2.len() { s1 } else { s2 }
}

fn main() {
    let string1 = String::from("Rust");
    let string2 = String::from("Programming");

    let result = longest(&string1, &string2);
    println!("Longest string: {}", result);
}

Here, 'a ensures that both input references (s1 and s2) and the returned reference live at least as long as each other.

Why Rust’s Approach is Better Than Garbage Collection?

No Runtime Overhead – No background GC scanning, leading to faster performance.
Predictable Performance – Memory is freed exactly when it’s no longer needed.
No Memory Leaks – Rust enforces strict ownership rules, ensuring safe memory usage.
No Null References – Rust eliminates null pointer errors, unlike languages with GC.

This makes Rust ideal for system programming, game development, and performance-critical applications.

Conclusion

Rust’s ownership, borrowing, and lifetimes system provides memory safety without needing a garbage collector. Unlike languages with automatic GC, Rust deallocates memory as soon as it’s no longer needed, preventing performance slowdowns. Compared to manual memory management in C/C++, Rust eliminates memory leaks and undefined behavior while ensuring high performance.

If you’re new to Rust, mastering ownership, borrowing, and lifetimes will help you unlock its full potential. This unique approach makes Rust an excellent choice for low-level programming, embedded systems, and high-performance applications.

0
Subscribe to my newsletter

Read articles from Dipankar Paul directly inside your inbox. Subscribe to the newsletter, and don't miss out.

Written by

Dipankar Paul
Dipankar Paul

Hi 👋, I am Dipankar Paul, aspiring Full Stack Developer with a passion for learning new technologies. Currently, I am learning my front-end development and full-stack development through Apna College Delta. With a passion for creating innovative and user-friendly applications, I am excited to continue my journey in the tech industry.