How to Build an Embedded Linux System for Rockchip SoCs Using Buildroot

Kevin zhangKevin zhang
3 min read

The Rockchip family of System-on-Chip (SoC) platforms, including PX30, RK3566, and RK3399, is widely used in industrial, IoT, and consumer electronics. One of the most powerful methods to develop an embedded Linux system for these platforms is by using Buildroot.

This guide provides a practical, step-by-step overview of how to create a custom Linux image for Rockchip platforms using Buildroot.


Why Choose Buildroot for Rockchip Development?

Buildroot simplifies the process of generating complete embedded Linux systems. It is extremely flexible and ideal for Rockchip SoC development due to its straightforward configuration, small footprint, and extensive package ecosystem.

Whether you are prototyping or preparing for mass production, Buildroot offers rapid deployment and customization options.


Setting Up Your Development Environment

To start, install the necessary host dependencies (example for Ubuntu):

sudo apt get update
sudo apt get install git core gnupg flex bison gperf build essential zip curl
zlib1g dev gcc multilib g++ multilib libc6 dev i386 lib32ncurses5 dev
x11proto core dev libx11 dev lib32z 1 dev ccache libgl1 mesa dev libxml2 utils
xsltproc unzip device tree compiler liblz4-tool
sudo apt get install libfile which perl sed make binutils gcc g++ bash patch gzip
bzip2 perl tar cpio python unzip rsync file bc libmpc3 git repo texinfo pkg config cmake
tree texinfo

Clone the Rockchip Buildroot repository or integrate Rockchip support into a mainline Buildroot version.


Selecting a Cross-Compilation Toolchain

You can use either:

  • Buildroot's built-in toolchain generator

  • External prebuilt toolchains such as aarch64-linux-gnu for 64-bit SoCs or arm-linux-gnueabihf for 32-bit platforms.

A well-configured toolchain ensures smooth compilation of your kernel, bootloader, and applications.


Kernel and Bootloader Integration

Integrate the Rockchip-specific kernel sources. Apply necessary patches for device trees, drivers, and display settings.

Use U-Boot as your primary bootloader, configuring it with your hardware-specific parameters.


Filesystem and Package Customization

Launch the configuration menu:

make menuconfig

Enable or disable system libraries and utilities. Add drivers for Wi-Fi, Bluetooth, touchscreens, or any custom peripherals.

You can also include your own startup scripts, applications, and daemons within the root filesystem.


Building and Testing the Image

Once the configuration is complete:

./build.sh

This will generate a full Linux image including kernel, bootloader, and root filesystem. Flash this image to an SD card, eMMC, or SPI NOR memory and test it on your Rockchip development board or custom hardware.


Optimizing for Production

  • Remove unnecessary libraries and binaries

  • Reduce the image size using Buildroot optimizations

  • Set up CI/CD pipelines to automate image generation and testing

These practices will help you streamline your production process and minimize deployment time.


Conclusion

Using Buildroot for Rockchip SoCs provides unmatched flexibility, simplicity, and control over the embedded Linux build process. From prototype to mass production, Buildroot can help you accelerate development and achieve highly optimized systems.

To explore embedded single board computers and custom display solutions, visit Rocktech Embedded SBC Solutions and Rocktech Custom SBC Design Services.

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Written by

Kevin zhang
Kevin zhang

I'm a product manager and embedded system engineer specializing in Android/Linux SBCs based on Rockchip and Allwinner platforms. I lead cross-functional development from schematic design to driver development, UI testing, and mass production. Passionate about helping developers customize and launch smarter embedded products.