Reusable In Terms Of Over Engineered

Taufik RahadiTaufik Rahadi
1 min read

In software development, reusability is a major goal. But without clear requirements and practical alignment, reusability can quickly turn into over-engineering.

Reusability should speed up development, not constrain it. Too many parameters, inflexible components, and overfitting to specific needs—these are signs that your team's pursuit of reusability has tipped into over-engineering. When abstractions become a maze of conditions, or when minor tweaks demand major code changes, it's time to ask: "Is this truly reusable, or are we just over-engineering?"

The key is balance. Effective reusable code should provide flexibility, modularity, and clear boundaries without forcing everything into the same mold. It's about creating tools that empower developers to adapt components and APIs to real-world needs—not just churning out simple CRUD features in a single story point with one line of code.

Just my opinion.

0
Subscribe to my newsletter

Read articles from Taufik Rahadi directly inside your inbox. Subscribe to the newsletter, and don't miss out.

Written by

Taufik Rahadi
Taufik Rahadi

Hey there! I'm your friendly neighborhood software engineer, fueled by strong coffee, epic tunes, and an unending quest for clean code (and cat cuddles, obviously). When I'm not busy wrangling GraphQL, REST, gRPC, and microservices into submission, you can usually find me whipping up something delicious in the kitchen for my amazing wife or diving headfirst into the wild world of AI. I'm all about pushing the boundaries of what's possible in tech and sharing every 'aha!' moment along the way. Stick around, it's gonna be a fun ride.