Vampiro.Life — Build in Public: Entry Three 🧛


Quests, context, and creeping into New Jersey.
Hey everyone 👋
Time for another update from the shadows. As always, progress on Vampiro.Life is slow but steady — a labor of love being built on weekends, with no external funding or big team behind it. Just a solo developer trying to build the AI-powered vampire storytelling tool I wish existed.
🧭 Quests Are Now Live!
One of the big milestones this week: quests are now functional and being offered to players. The AI DM can now craft and assign missions in a way that feels integrated into the world and consistent with Vampire: The Masquerade's tone. It's a huge step forward in making sessions feel purposeful and driven.
🧠 Better Prompting = Better Flow
Behind the scenes, I’ve done a major revamp of the prompt architecture and how context is handled during chats. Conversations with the AI DM should now feel smoother, more responsive, and less prone to repeating or dropping threads of dialogue.
Expect tighter storytelling and more immersive interactions moving forward.
🗺️ New Public World: New York Deep Secrets
A brand new public world is now available: New York Deep Secrets — a moody, power-struggle-heavy take on NYC's underbelly. It even includes a few notable locations across the river in New Jersey, giving Storytellers and players more ground to cover (and more skeletons to uncover).
If you’re not sure where to begin, this public world is a great place to test things out without needing to build your own setting from scratch.
🔍 Player Behavior Insight: World-Building Is a Bottleneck
One thing I’ve noticed: people are signing up, but many get stuck at the world-building step and never start a campaign. It’s a clear friction point, especially for new users unfamiliar with VTM or intimidated by building a whole city from scratch.
That’ll be the next big focus of development: making it easier to go from sign-up to play, with simpler world templates, faster onboarding, and more structured guidance.
Thanks for following along! If you’ve tried Vampiro.Life and hit a wall, I’d love to hear what tripped you up whether it was world-building, mechanics, or something else entirely. The goal is to make dark, immersive storytelling more accessible to everyone who craves it.
Until next time,
Rodrigo 🦇
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Written by

Rodrigo Mansueli
Rodrigo Mansueli
Support Engineer @Supabase | StackOverflow