๐ฎ Building a PHP Catch Game: My Journey into Web Game Development

I'm excited to share my latest project - a browser-based catching game built with PHP, JavaScript, HTML, and CSS! ๐
๐ก The Concept
Have you ever wanted to create a simple yet addictive browser game? That's exactly what I set out to do with my "Catch the Falling Objects" game. The premise is straightforward: control a paddle at the bottom of the screen and catch colorful falling objects before they hit the ground.
๐ ๏ธ Tech Stack
This project combines several web technologies:
HTML5 for structure
CSS3 for styling
JavaScript for game mechanics
PHP for server-side processing
JSON for data storage
โจ Key Features
Responsive Controls - Play with keyboard (arrow keys/WASD) or touch controls on mobile
Progressive Difficulty - Game speed increases as your score grows
High Score System - Compete with friends for the top spot
Cross-Platform - Works on desktop and mobile devices
๐ Technical Highlights
The most interesting technical aspects were:
Implementing collision detection between the paddle and falling objects
Creating a dynamic difficulty system that adjusts game speed based on player performance
Building a persistent high score system using PHP and JSON
๐ป Code Snippet
Here's a glimpse of the collision detection logic:
function checkCollisions() {
const playerRect = player.getBoundingClientRect();
for (let i = 0; i < fallingObjects.length; i++) {
const obj = fallingObjects[i];
const objRect = obj.element.getBoundingClientRect();
// Check collision
if (
objRect.bottom >= playerRect.top &&
objRect.right >= playerRect.left &&
objRect.left <= playerRect.right &&
objRect.top <= playerRect.bottom
) {
// Collision detected - handle scoring
}
}
}
Copyjavascript
๐ What I Learned
This project taught me valuable lessons about:
Game loop implementation
Animation timing in JavaScript
User input handling across different devices
Server-client interaction for score persistence
๐ฎ Future Enhancements
I'm planning to add:
Different types of falling objects with varying point values
Power-ups to enhance gameplay
Sound effects and background music
User accounts and authentication
๐ Try It Yourself!
The project is open source and available on GitHub. Feel free to check it out, provide feedback, or even contribute!
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