I Created Snake Game Clone with AmazonQ

Mwanza SimiMwanza Simi
4 min read

As a developer, there’s nothing quite like the satisfaction of bringing an idea to life, especially when you can leverage cutting-edge tools to do it. Recently, I embarked on a personal project that perfectly blended nostalgia with innovation: creating a Snake game clone using Amazon Q CLI, AWS’s exciting new AI assistant.

For those unfamiliar, the Snake game is a true classic. Simple yet addictive, it involves a snake moving around a bordered plane, eating food, growing longer, and avoiding collisions with its own tail or the walls. It’s a fantastic starting point for understanding game logic and basic programming concepts.

Snake Game | Arduino Project Hub

Amazon Q, on the other hand, is a game changer. It’s an AI powered assistant designed to help developers with a wide range of tasks, from code generation and debugging to answering technical questions. The CLI interface means you can integrate its power directly into your terminal workflow

Exploring the latest features of the Amazon Q Developer CLI | AWS DevOps &  Developer Productivity Blog

The Initial Prompt

My journey began by crafting a prompt for Amazon Q. I wanted to start simple, focusing on the core mechanics of the game. My initial prompt was something along the lines of:

"Generate Python code for a basic Snake game using the Pygame library. It should have a snake that moves, food that appears, and the snake should grow when it eats the food."

I chose Pygame because I wanted a graphical display for the game, and it’s a popular and versatile library for 2D game development in Python.

The First Iteration of the game

A Glimmer of Hope

Amazon Q’s response was impressive. Within moments, it provided a functional skeleton of the Snake game. It had the snake, the food, and the basic movement. It wasn’t perfect, of course. The movement was a bit clunky, and there was no "game over" condition, but it was a solid foundation. It truly felt like having a highly knowledgeable pair programmer by my side.

This initial success was incredibly motivating. It showed me the power of Amazon Q in quickly bootstrapping projects and generating boilerplate code, freeing me up to focus on the more interesting and complex aspects of game development.

Adding Layers of Complexity

From that initial trial, I iteratively added improvements, using Amazon Q to assist me every step of the way. Here’s a breakdown of some of the key enhancements:

  • Scores: A game isn't a game without a way to track your progress! I prompted Amazon Q to integrate a scoring mechanism, incrementing the score each time the snake ate food.

  • Game Over Conditions: What happens when the snake hits a wall or its own tail? I worked with Amazon Q to implement these crucial "game over" conditions, including displaying a clear message to the player.

  • Bonus Points: To add an extra layer of challenge and reward, I introduced bonus food items that would appear periodically and grant higher scores. This involved more complex logic for timed appearances and different food types, all of which Amazon Q helped me structure and implement.

  • Speed Increase: As the snake grew, the game needed to get harder. I leveraged Amazon Q to help me implement a gradual increase in the snake's speed, making the game more challenging and engaging as the player progressed.

  • Refinements and Polish: Beyond these major features, Amazon Q also assisted with numerous smaller refinements, such as improving the display, handling user input more robustly, and even adding a simple title screen.

The Power of Amazon Q in Action

Throughout this project, Amazon Q proved to be an invaluable asset.

  • It significantly cut down the time I spent on boilerplate and repetitive tasks.

  • When I ran into issues or needed to implement a specific algorithm, Amazon Q often provided insightful suggestions and code snippets.

  • By analyzing the code Amazon Q generated, I gained a deeper understanding of certain Python concepts and best practices, especially within the Pygame framework.

  • Sometimes, just getting a starting point or a different perspective on a problem is all you need to push forward. Amazon Q provided that often.

Conclusion

Creating a Snake game clone with Amazon Q was an incredibly rewarding experience. It not only allowed me to revisit a beloved classic but also demonstrated the transformative potential of AI in software development.

If you haven't explored Amazon Q yet, especially the CLI, I highly recommend giving it a try. It’s an exciting step forward in how we interact with and leverage AI in our daily development lives. I’m already thinking about my next project, and I know Amazon Q will be right there with me.

#AmazonQDevCLI #BuildGamesChallenge

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Mwanza Simi
Mwanza Simi