Clean Functions and Methods in C#: Less Is More

Developer FabioDeveloper Fabio
3 min read

In clean coding, one of the core principles is: a function should do one thing — and do it well.
Long methods with multiple responsibilities are hard to read, test, and maintain. In this article, we’ll explore how to write clear, small, single-purpose functions.


One Function, One Responsibility

A function should answer one question.
If you need to use "and" to describe what it does (“fetches data and sorts it and saves it…”), it’s probably doing too much.

Problematic example:

public void ProcessOrder(Order order)
{
    ValidateOrder(order);
    SaveOrderToDatabase(order);
    SendConfirmationEmail(order);
}

This method performs three separate actions. When something fails, it’s hard to know which part broke.

Clean example:

public void ProcessOrder(Order order)
{
    if (!IsOrderValid(order))
        return;

    Save(order);
    NotifyCustomer(order);
}

Each method is small, readable, and self-contained. This improves testability and clarity.


Keep Functions Short

There’s no magic number, but in general, a function shouldn’t be longer than a screenful (ideally 5–15 lines).
Short functions encourage better naming and code reuse.


Use Descriptive Function Names

A function’s name should be a contract.
Callers shouldn’t need to read its content to understand what it does.

Vague:

public void Handle(Order order) {}

Clear:

public void SendOrderConfirmationEmail(Order order) {}

Avoid Unnecessary Parameters

Functions with too many parameters are hard to use and test.
If you have more than 3–4, consider wrapping them in an object.

Too many variables:

public void CreateUser(string name, string email, string password, string phone, string address) {}

Object as parameter:

public void CreateUser(UserDto userDto) {}

Avoid Hidden Side Effects

A method should behave predictably.
If it changes global state, writes to a file, or sends an HTTP request, the caller should know.

A function that "calculates something" shouldn’t send emails.
A function that "gets data" shouldn’t save it to the database.


Prefer Pure Functions When Possible

A pure function is one that:

  • Always returns the same output for the same inputs.

  • Has no side effects (doesn’t change state, write files, make network calls, etc.).

Pure functions are easier to test and compose.


Continuous Refactoring

During development, writing “ugly” functions is normal.
The key is to revisit and simplify them.

If a function grows too much — split it.
If the name no longer matches what it does — rename it.


Conclusion

Functions and methods are the heart of your application.
Keeping them simple, short, and clear isn’t just about style — it’s a technical choice that improves your entire project.

In the next article, we’ll talk about exception handling: how to write clean, useful, and maintainable error management in C#.

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Written by

Developer Fabio
Developer Fabio

I'm a fullstack developer and my stack is includes .net, angular, reactjs, mondodb and mssql I currently work in a little tourism company, I'm not only a developer but I manage a team and customers. I love learning new things and I like the continuous comparison with other people on ideas.