Octrees & GUI for C#.

Anthony WellsAnthony Wells
1 min read

I have implemented a fully working octree renderer for the scene graph.

This greatly improves rendering performance in big scenes.

Here is a test shot. the first image is what the camera sees, the second shot is an outside shot of what the first camera is rendering, as you can see it successfully culls nearly everything outside it’s view.

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GUI -

I have implemented a full gui system in C# for your node components.

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Will add more gui controls as time allows.


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Written by

Anthony Wells
Anthony Wells

I have been developing games and 3D engines since the 90's. My current big project is "Q3D"