What is the difference between bare-metal and RTOS-based development?

ampheoampheo
2 min read

The difference between bare-metal and RTOS-based development lies in how the microcontroller's resources are managed and how tasks are scheduled and executed.


Bare-Metal Development

Definition:

Bare-metal programming means running your application without an operating system. You write the entire firmware that controls the microcontroller directly, typically using loops, interrupts, and peripheral drivers.

Characteristics:

  • Single-threaded or interrupt-driven

  • Direct hardware access

  • Manual control of timing, delays, and task switching

Example:

c

while (1) {
    read_sensor();
    process_data();
    send_data();
}

Pros:

✅ Simple, fast startup
✅ Lower memory footprint
✅ Full control over execution timing
✅ Ideal for small or low-power systems

Cons:

❌ Hard to scale with complex logic
❌ Poor task separation and maintainability
❌ Difficult to handle multiple concurrent operations
❌ No built-in task scheduling or resource management


RTOS-Based Development (Real-Time Operating System)

Definition:

An RTOS provides a kernel that manages tasks, time, and resources. It enables multitasking by running several independent tasks "simultaneously" through time-slicing or priority-based scheduling.

Characteristics:

  • Preemptive or cooperative multitasking

  • Scheduler handles task execution

  • Built-in APIs for threads, semaphores, mutexes, queues, timers

Example (FreeRTOS):

c

void Task1(void *pvParameters) {
    while (1) {
        read_sensor();
        vTaskDelay(100);
    }
}

void Task2(void *pvParameters) {
    while (1) {
        send_data();
        vTaskDelay(500);
    }
}

int main(void) {
    xTaskCreate(Task1, "Sensor", 1000, NULL, 1, NULL);
    xTaskCreate(Task2, "Sender", 1000, NULL, 1, NULL);
    vTaskStartScheduler();
}

Pros:

✅ Task-level separation improves structure
✅ Handles multiple concurrent activities
✅ Easier timing and scheduling
✅ Scalable and maintainable

Cons:

❌ Requires more memory (stack/task overhead)
❌ Adds complexity to simple projects
❌ Harder debugging and timing analysis


Summary Comparison

FeatureBare-MetalRTOS-Based
ArchitectureSingle-threadedMultitasking
Timing ControlManual (delay, polling, ISR)Scheduler-based (vTaskDelay, etc.)
Resource ManagementManualBuilt-in (mutexes, semaphores)
Code ComplexitySimple (for small tasks)More modular, but complex
Memory UsageMinimalHigher due to kernel and stacks
ScalabilityLimitedHigh
Use CasesSmall, real-time, low-power appsComplex apps, networking, IoT

When to Use What?

  • Use bare-metal when:

    • Resources are limited (RAM/Flash)

    • You only need a few time-sensitive tasks

    • You want minimal complexity

  • Use RTOS when:

    • You have multiple concurrent tasks

    • You need better code organization

    • You want to scale or reuse components (e.g., TCP/IP stack, Bluetooth)

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