Flutter vs React Native: A Developer's Pragmatic Choice ๐


Just shipped my decision on the Flutter vs React Native debate. Here's my technical breakdown:
The Problem ๐ฏ
Building the same app for iOS, Android, and web shouldn't require 3x development time. Period.
My Developer Context ๐จโ๐ป
Team:: Solo/2-person max
Background: Full-stack (React, Node, mobile, DevOps)
App Type: Utility-focused (not gaming/heavy graphics)
Priority: Ship fast, maintain simply
Flutter: The Winner โ
Why Flutter Won
โ
True single codebase (same Dart โ native compilation)
โ
Consistent UI across platforms (custom rendering engine)
โ
Web support for utility apps (shared components possible)
โ
Mature ecosystem (covers 90% of common needs)
โ
Google backing + strong community
Code Sharing Reality
Flutter web isn't perfect, but for utility apps? It works. I can literally share UI components between mobile and web appsโnot just business logic.
Performance Perspective
React Native's JavaScript bridge vs Flutter's native compilation isn't just theoretical. For most mobile and web apps, Flutter's consistent performance eliminates platform-specific optimization work.
When React Native Still Wins ๐
๐ฑ Maximum native platform integration needed
๐ง Existing large JavaScript/React codebase
๐ฅ Hiring JavaScript developers easier
๐จ Consumer apps requiring platform-specific UX
The Real Decision Framework ๐ค
Ask yourself:
Do you optimize for development speed or platform nativeness?
Is your team comfortable learning Dart, or do you need JavaScript familiarity?
Are you building utility apps or consumer experiences?
My Implementation Strategy ๐
New projects: Flutter by default
Existing projects: Maintain React Native
Web integration: Gradually test Flutter web
Fallback plan: Keep React Native skills current
Bottom Line ๐ก
Both frameworks solve cross-platform development. Flutter optimizes for development efficiency and consistency. React Native optimizes for JavaScript ecosystem leverage and platform-specific control.
I chose Flutter because my constraint is development time, not platform optimization. Your constraints might be different.
What's your biggest cross-platform development constraint? Drop it in the comments ๐
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