When Old Meets New: Dijkstra vs. Tsinghua’s Breakthrough in Shortest Path Algorithms

TheSimpsonssTheSimpsonss
3 min read

Introduction

Algorithms power our everyday life — from unlocking your phone with a fingerprint to finding the fastest route on Google Maps. One of the most widely used algorithms in pathfinding and navigation is Dijkstra’s algorithm, introduced in 1956. Recently, researchers from Tsinghua University in China introduced a new shortest path algorithm that outperforms Dijkstra’s in both theory and practice. In this article, we’ll explore both algorithms, their pseudocode, time complexities, and a real-life example of how the new method makes things faster.

Dijkstra’s Algorithm

Pseudocode (Cormen-style)

DIJKSTRA(G, w, s):
     for each vertex v in G:
         dist[v] ← ∞
         prev[v] ← NIL
      dist[s] ← 0
      Q ← all vertices in G

      while Q is not empty:
         u ← vertex in Q with min dist[u]
         remove u from Q

         for each neighbor v of u:
             if dist[v] > dist[u] + w(u, v):
                  dist[v] ← dist[u] + w(u, v)
                  prev[v] ← u

Time Complexity

  • With a simple array: O(V²)

  • With binary heap + adjacency list: O((V + E) log V)

Here, V = vertices, E = edges.

Intuition

Dijkstra’s algorithm repeatedly picks the closest unvisited node and updates its neighbors. Efficient but can become slow on large graphs (millions of nodes/edges, like road networks).

The New Tsinghua Algorithm

Pseudocode (Simplified)

TSINGHUA_SHORTEST_PATH(G, W, S):
     Preprocess graph with degree-based reduction
     Use hierarchical bucketing of vertices
     for each bucket:
         relax edges in batch using optimized queue 
     return shortest path distance

Time Complexity

  • O(E + V log^(2/3) V)

This beats Dijkstra’s O((V + E) log V) by reducing the log factor from log V to log^(2/3) V.

Why It’s Faster

  • Fewer priority queue operations

  • Smarter batching of vertex relaxations.

  • Better scaling on massive graphs.

Real-Life Example: Google Maps Navigation

Imagine you’re in Delhi and want the fastest route to Agra. Google Maps models the road network as a graph:

  • Vertices (V): Intersections, junctions (~10 million in India)

  • Edegs (E): Roads between intersections (~30 million)

Dijkstra’s Operations

  • Approx: (V + E) log V ≈ (40M) × log(10M)

  • log(10M) ≈ 23

  • ~920 million operations

Tsinghua’s Operations

  • Approx: E + V log^(2/3) V

  • log(10M) ≈ 23 → log^(2/3)(10M) ≈ 8

  • 30M + (10M × 8) = 110 million operations

Efficiency Boost

  • Dijkstra: ~920M operations.

  • Tsinghua: ~110M operations.

  • ~88% fewer operations!

This means faster rerouting when you miss a turn, less battery drain, and smoother real-time navigation.

Comparison Table

AlgorithmComplexityOperations (Example)Efficiency Gain
Dijkstra (Heap)O((V+E) log V)~920MBaseline
Tsinghua AlgorithmO(E + V log^(2/3) V)~110M~88% faster

Why This Matters in Daily Life

  • Navigation apps: Faster path calculations → smoother user experience.

  • Logistics & delivery: Saves computation on large route networks.

  • Telecom & networking: Optimizes routing tables in massive systems.

  • Gaming & AI: Real-time pathfinding becomes more efficient.

Conclusion

The leap from O((V+E) log V) to O(E + V log^(2/3) V) may seem small on paper, but in practice, it translates to hundreds of millions fewer operations on large networks. This breakthrough not only challenges a 70-year-old algorithm but also impacts the technology we rely on daily. From faster navigation apps to optimized logistics — the future of shortest path computations looks brighter (and faster) than ever.

0
Subscribe to my newsletter

Read articles from TheSimpsonss directly inside your inbox. Subscribe to the newsletter, and don't miss out.

Written by

TheSimpsonss
TheSimpsonss