Microservices in Practice: Architectural Pattern Language Illustrations of ludotheca-share-mesh

GitHub Repo: https://github.com/marco13-moo/ludotheca-share-mesh
Architectural Pattern Language Illustration
The microservice architecture pattern language was chosen in order to guide development of the resource-sharing system in order to meet the architectural decisions and characteristics of microservices [3:23]. This language is divided into 3 layers being infrastructure, application infrastructure and application patterns. Each layer comprises a multitude of groups and further sub-patterns [3:24]. Furthermore, an additional layer, the communication patterns layer, forms part of both the infrastructure and application infrastructure layers.
Application Patterns
Patterns that solve issues that have direct impact on the system development. Issues include [3:23]:
Decomposition
Database architecture
Querying
Data consistency maintenance
Testing
Observability
Application Infrastructure Patterns
Patterns that solve issues relating to infrastructure that impacts the system development. Issues include:
Cross-cutting concerns
Security
Transactional messaging
Communication styles
Reliability
Observability
Discovery
Infrastructure Patterns
Patterns that solve issues relating to infrastructure that hosts the system. Issues include:
Deployment
Discovery
External API
Communications Patterns Sub-layer
Transactional messaging (forms part of Application Infrastructure Patterns)
Communication styles (forms part of Application Infrastructure Patterns)
Reliability (forms part of Application Infrastructure Patterns)
Discovery (forms part of Application Infrastructure Patterns and Infrastructure patterns)
External API (forms part of Infrastructure Patterns)
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Written by

Marco
Marco
Senior DevOps Engineer exploring the world of distributed systems