SAP Devlog: 2/20/2025
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Heya guys!
So, we have gone from 0.0.5-p to 0.0.7-p I'm pretty sure?
Yeah.
So anyway let's summarize the last few days.
So after 0.0.5-p released a bug was brought to my attention.
The game crashed on launch for windows.
So I had to debug that for a day, figured out it was Translations and then I forgot about the project for 3 days I guess? I was working on some other stuff and just didn't work on the game until 3 days later.
Then we had 0.0.6-p with Removed translations.
But I wasn't a fan of that, I wanted Translations in the game. So for 0.0.7-p I did this complicated-ish system for that and it worked!
Get asset translating working and boom 0.0.7-p could've been done. But Nah, I wanted to do more, so I translated the credits, DJ helping with Portuguese as expected, did some credit state modifications and did a bunch of build directory stuff.
That was fun but doing all this building and changing build flags can be time consuming, but im a programmer, I can fix this, so I made Build.py
And it's basically a haxe project compiler using lime with support for custom build flags and trace log copy paste, just a QOL python application using tkinter. Which I'm still updating when I can, lol.
And that's our devlog for today!
Have a good day!
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