Terrain and material systems implemented.

Q3D - DeveloperQ3D - Developer
1 min read

The engine now has a .material file format this allows you to update and change materials/textures assigned in the IDE.

The Terrain system in the engine/ide is near complete. You can paint materials onto the terrain and also sculpt it in real time to suit your needs.

I have names for systems

Material System = MateriaGraph

Terrain System = TerraGraph

(Possible system) Visual Scripting - LogicGraph

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Q3D - Developer
Q3D - Developer

I am working full-time on Q3D, an in-dev commmunity & open source 3D engine and IDE.