Terrain and material systems implemented.

1 min read

The engine now has a .material file format this allows you to update and change materials/textures assigned in the IDE.
The Terrain system in the engine/ide is near complete. You can paint materials onto the terrain and also sculpt it in real time to suit your needs.
I have names for systems
Material System = MateriaGraph
Terrain System = TerraGraph
(Possible system) Visual Scripting - LogicGraph
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Q3D - Developer
Q3D - Developer
I am working full-time on Q3D, an in-dev commmunity & open source 3D engine and IDE.