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Vivid3d

#vivid3d·0 followers·1 articles
Vivid3d
Q3D - Developer
Q3D - Developer
vivid3d.hashnode.dev·Jun 11, 2025
Jun 11, 2025

Terrain and material systems implemented.

The engine now has a .material file format this allows you to update and change materials/textures assigned in the IDE. The Terrain system in the engine/ide is near complete. You can paint materials onto the terrain and also sculpt it in real time to...

Terrain and material systems implemented.
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Vivid3d

Changelog

New steps component and improved accessibility on Hashnode's blog and docs product.

New steps component and improved accessibility on Hashnode's blog and docs product.

Nov 05, 2024·
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